/**************************************************************************** Header file for ****************************************************************************/ #ifndef SMShoot_H #define SMShoot_H // Event Definitions #include "SMEvents.h" // typedefs for the states typedef enum { Shoot_Aiming, Shoot_Waiting, Shoot_Releasing, Shoot_Firing, Shoot_Resetting } ShootState_t ; // Public Function Prototypes //State machine functions Event_t RunShootSM( Event_t CurrentEvent ); void StartShootSM ( Event_t CurrentEvent ); ShootState_t QueryShootSM ( void ); //other functions /**************************************************************************** Function QueryShootTimer Returns 1 if current state has expired. 0 otherwise Description Signals when it is time to transition to next state during shooting process. ****************************************************************************/ unsigned char QueryShootTimer(void); #endif /*Shoot_H */