/**************************************************************************** Header file for Master State Machine ****************************************************************************/ #ifndef SMMaster_H #define SMMaster_H // Event Definitions #include "SMEvents.h" // Children Includes #include "SMGameState.h" #include "SMOffensiveCoordinator.h" // typedefs for the states typedef enum { Master_Running } MasterState_t ; // Public Function Prototypes Event_t RunMasterSM( Event_t CurrentEvent ); void StartMasterSM ( Event_t CurrentEvent ); MasterState_t QueryMasterSM ( void ); #endif