Project Overview: In order to provide hand's on experience, student's are put into teams, and given a task to complete. For 2011, the goal was to build a completely autonomous and untethered robot that could play a basketball-like game using a miniaturized field, and Nerf balls. Balls received from dispensers must be scored by going through basketball hoops with an adjustable diameter. Balls scored with the smaller diameter would get three points, vs two for the larger setting. Uniquely identifiable IR light beacons were included for every landmark on the field, and a wireless ZigBee module was provided to communicate with the field and provide game data. This also interfaced with a master program to handle game coordination. Tape lines were also provided on the field similar to the layout of a basketball court (Including "3 point" lines).